Trailer voiceover, with weight in every language.

Voice for film, game and campaign trailers, written and timed per language so the key line still lands on the beat.

Who it is for.

Film and series distributors
Trailers for each territory.
Game publishers
Launch trailers across regions.
Campaign teams
Teasers with a single strong line.

What we produce.

Film and series trailers
A voice with weight and a clear arc.
Game trailers
Short lines timed to cuts.
Event and campaign teasers
One idea, one voice.
Announcement spots
Dates and names said clearly.

A line that lands on the cut.

As first written

In a world where nothing is as it seems, one man must find the truth.

As written for the ear

Nothing is what it seems. One man will find out.

Illustrative example written for this page, not client work. Dramatic lines depend on rhythm, so each language gets its own wording rather than a literal translation.

How a project runs.

  1. Send what you have

    The trailer cut, the copy and the territories.

  2. Cast and adapt

    The copy is rewritten per language to land on the same beats, and names are agreed.

  3. Voice and review

    A producer directs weight and pacing, and a native speaker checks the lines.

  4. Delivery

    Voice files per territory, timed to the cut.

Languages and accents.

Trailer lines depend on rhythm, so a translated version is rewritten for beat and length. Every language and accent is on the languages page.

Questions before you start.

Can you time lines to the cut?

Yes. Send the cut and we fit the lines to the beats. Where a language runs long, we rewrite the line.

Is the voice deep and cinematic?

We cast the voice for the film and show options. We do not copy a known actor's voice.

Do you do release-date cards and legal lines?

Yes, as voice. Your editor places them.

Tell us about your project.

Tell us your content, languages and timing on one short page. A producer replies.

Request a quote

Request a quote